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Hyper light drifter walkthrough which area first
Hyper light drifter walkthrough which area first












hyper light drifter walkthrough which area first hyper light drifter walkthrough which area first

Purists would tell you that you’re technically not beating the game in one shot if you’re skipping a part of the game where it is still feasible to die, but ♥♥♥♥ that ♥♥♥♥, the opening is just a poorly veiled tutorial. I recommend creating a save where you’ve gone past the opening, and you have the pistol and map.You can also plink the starting pistol to quickly kill those little floating module things he summons when he disappears. Practice your cooldown cancelling with the shotgun! Effective use of this technique will allow you skip entire volleys of attacks. In the case of Judgement (the final boss,) use your main file, or any file where you’re right outside the chamber, to practice fighting it. Before fighting a boss, use the boss rush mode to practice the boss you’re about to fight, without fear of dying.He’ll just keep smacking the ground, to no avail, you’re too skilled for him. An easier, and even more effective method is to quickly dash to his side once the fight begins, I prefer his right (your left) side, and nuzzling yourself into that corner, melee (or plink) him until he’s dead. The east boss can be easily cheesed by putting him in an attack loop by walking up to him and hitting him twice, and quickly dashing down to repeat.Note: you can technically do even more damage by cooldown cancelling with the shotgun as well as plinking, but unless you’ve got robot hands, it’s probably too difficult to warrant practicing, you’ll do just fine without using both at the same time. With an upgraded shotgun, and some help from the charged melee attack, which gives a bunch more charge than normal strikes, you’ll be capable of dealing up to twenty-five damage in less than 3 seconds, that’s half the total health of any of the first three bosses! (Eat your heart out, railgun!) This is especially effective against bosses who don’t move much the boss that gives me the most trouble, the hierophant (north), can be dropped in under 20 seconds or less using this technique. This makes the shotgun, a gun with a long cooldown for the sake of keeping its damage output from being too high, one of the most, if not the most powerful damage dealer in the game. The cooldown time on certain guns can be skipped by quickly swapping between equipped guns.














Hyper light drifter walkthrough which area first